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    Prerequisites

    NOTE: THIS WILL NOT WORK IN A NON-DOTS/ECS ENVIROMENT. YOU MUST BE WORKING IN UNITY DOTS & ECS

    Before you setup DOTS Dynamic Bone it is important that you import the following unity packages from the Package Manager (Note: links may not always send you to the latest version):

    • Unity.Animation v0.9.0-preview.6
    • Unity.Entities v0.17.0-preview.42
    • Unity.Physics v0.6.0-preview.3
    • Unity.Rendering.Hybrid v0.11.0-preview.44
    • Either the Universal Render Pipeline and/or High Definition Render Pipeline.

    Setup

    After adding the required packages you will need to add these scripting defines to your project

    ENABLE_COMPUTE_DEFORMATIONS

    and is recommended you add these

    ENABLE_HYBRID_RENDERER_V2 UNITY_POST_PROCESSING_STACK_V2

    That's it!

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